

After that you can start building the workshop. After that you will build the Mine so you have a supply of Aetherium for your other buildings. Tavern is the first thing you will build. You do have a bit more time to kill these Vinewrath Knights The time limit was 8 minutes for the particular instance we had.Īfter you defeated these Mordrem bosses, you will be able to interact with the crystal in the guild hall and finally claim the guild hall. Others are extremely melee unfriendly so you will want to have ranged weapons as well. All of these Mordrem bosses have a break bar and some are only vulnerable when that break bar is broken so you will need to constantly apply hard CCs to break that bar.

For an instance of 50 players you can expect 3 of them to spawn. How many spawn will once against depend on your instance size. These are Champion/Legendary Mordrem bosses. Another thing you have to watch out for are the Mordrem mobs defending the Mordrem Maw that can shield the Maw from damage until they are killed so you will want to kill those ASAP.Īfter you have cleared 5 waves of Mordrem Maw, prepare for Vinewrath Knights to spawn. Luckily you can retry this how many times you want. If you fail to kill the Mordrem Maw within the time limit, the air toxicity level will rise and everyone inside the instance will all be killed.

Each Mordrem Maw will have a big orange sword next to their location on the map. You want to spread out into teams of 8-10 players and assign a commander to them to cover a certain area of the guild hall map. In contrast, A 20 player instance will have only 2 Mordrem Maw per wave. If you have 50 players for example, you can expect 5 Mordrem Maw to spawn randomly and you will have a time limit of 3:30 to kill all 5 Mordrem Maws to advance to the next wave. The Mordrem Maws spawn in random locations within the guild hall map and how many you get depends on the number of players inside the guild hall instance. There are two parts to this.įirst part is defeating 5 waves of Mordrem Maws within a certain time limit. Gliding Mastery is not required but it will help to get to parts of the guild hall much faster so you can meet the time limit requirements. This part is similar for both guild halls and the event scales based on how many players are in the instance. Luckily only one person in guild needs it and everyone can just use the teleport to friend (Mesmer portals also work!) To get past it, you must have Exalted Markings Mastery to use the teleporter. You will find the way to the portal blocked by an invisible wall. Once you are in the lower city, follow the dotted line. Once you are in Auric Basin, head to the Forgotten City in the middle of the map.Īt the very center of the city, you will find a hole in the ground that you can drop down to access the lower city. Gilded Hollow portal entrance is in Auric Basin inside the Exalted Forgotten City, The entrance to Auric Basin is in the SW corner of Verdant Brink. Gilded Hollow (Exalted Markings mastery required)

This is a much easier location to get to. If you have a teleport to friend item, you can wait for a guildie to get there first and just teleport to them. You will want to have unlocked Faren’s Flyer Waypoint in the SW corner of the map and then follow the dotted line to the portal by combination of gliding and walking up stairs. Lost Precipice portal entrance is in NW corner of Verdant Brink.
